1 HP e SP do Inimigo Ter 02 Out 2012, 21:47
Carlos
Administrador
Introdução:
Exibe o HP e MP de um inimigo quando o cursor estiver sobre ele.
Cole o script acima do main
Script:
Screenshots:
[Tens de ter uma conta e sessão iniciada para poderes visualizar esta imagem]
Créditos:
Exibe o HP e MP de um inimigo quando o cursor estiver sobre ele.
Cole o script acima do main
Script:
- Spoiler:
- Código:
#==============================================================================
# HP e SP do Inimigo
# Autor: Carol13 ( www.66rpg.com/)
#==============================================================================
# Caracteristicas:
#
# Mostra barras de HP e SP do(s) inimigo(s)
# durante a batalha quando o cursor estiver sobre eles.
#==============================================================================
class Window_Help < Window_Base
def set_enemy(actor)
self.contents.clear
draw_actor_name(actor, 4, 0)
draw_actor_state(actor, 140, 0)
carol3_draw_hp_bar(actor, 284, 0)
carol3_draw_sp_bar(actor, 460, 0)
@text = nil
self.visible = true
end
def carol3_draw_hp_bar(actor, x, y, width = 128) #Largura ajustavel,recomendado não alterar
self.contents.font.color = system_color
w = width * actor.hp / [actor.maxhp,1].max
if actor.maxhp != 0
rate = actor.hp.to_f / actor.maxhp
else
rate = 0
end
color1 = Color.new(240 - 72 * rate, 240 * rate, 62 * rate, 150)
self.contents.fill_rect(x+1, y+15, width+2,1, Color.new(0, 0, 0, 255))
self.contents.fill_rect(x+1, y+16, width+2,1, Color.new(255, 255, 192, 192))
self.contents.fill_rect(x+1, y+17, w,6,color1)
self.contents.fill_rect(x+1, y+23, width+2,1, Color.new(255, 255, 192, 192))
self.contents.fill_rect(x+1, y+24, width+2,1, Color.new(0, 0, 0, 255))
self.contents.fill_rect(x, y+16, 1,8, Color.new(255, 255, 192, 192))
self.contents.fill_rect(x-1, y+15, 1,10, Color.new(0, 0, 0, 255))
self.contents.fill_rect(x+129, y+16, 1,8, Color.new(255, 255, 192, 192))
self.contents.fill_rect(x+130, y+15, 1,10, Color.new(0, 0, 0, 255))
self.contents.draw_text(x-53,y,128,32,$data_system.words.hp,1)
if actor.hp>actor.maxhp/3
self.contents.font.color = Color.new(255, 255, 255, 250)
end
if actor.hp>=actor.maxhp/6 and actor.maxhp/3>actor.hp
self.contents.font.color = Color.new(200, 200, 0, 255)
end
if actor.maxhp/6>actor.hp
self.contents.font.color = Color.new(200, 0, 0, 255)
end
self.contents.draw_text(x+47,y,128,32,actor.hp.to_s,1)
end
def carol3_draw_sp_bar(actor, x, y, width = 128)
self.contents.font.color = system_color
if actor.maxsp != 0
rate = actor.sp.to_f / actor.maxsp
else
rate = 0
end
color2 = Color.new(62 * rate, 240 - 72 * rate, 240 * rate, 192)
w = width * actor.sp / [actor.maxsp,1].max
self.contents.fill_rect(x+1, y+15, width+2,1, Color.new(0, 0, 0, 255))
self.contents.fill_rect(x+1, y+16, width+2,1, Color.new(255, 255, 192, 192))
self.contents.fill_rect(x+1, y+17, w,6,color2)
self.contents.fill_rect(x+1, y+23, width+2,1, Color.new(255, 255, 192, 192))
self.contents.fill_rect(x+1, y+24, width+2,1, Color.new(0, 0, 0, 255))
self.contents.fill_rect(x, y+16, 1,8, Color.new(255, 255, 192, 192))
self.contents.fill_rect(x-1, y+15, 1,10, Color.new(0, 0, 0, 255))
self.contents.fill_rect(x+129, y+16, 1,8, Color.new(255, 255, 192, 192))
self.contents.fill_rect(x+130, y+15, 1,10, Color.new(0, 0, 0, 255))
self.contents.draw_text(x-53,y,128,32,$data_system.words.sp,1)
if actor.hp>actor.maxsp/3
self.contents.font.color = Color.new(255, 255, 255, 250)
end
if actor.hp>=actor.maxsp/6 and actor.maxsp/3>actor.sp
self.contents.font.color = Color.new(200, 200, 0, 255)
end
if actor.maxsp/6>actor.sp
self.contents.font.color = Color.new(200, 0, 0, 255)
end
self.contents.draw_text(x+47,y,128,32,actor.sp.to_s,1)
end
end
Screenshots:
[Tens de ter uma conta e sessão iniciada para poderes visualizar esta imagem]
Créditos:
- Spoiler:
- A Mim por trazer aqui e
A Carol13 por criar o script ([Tens de ter uma conta e sessão iniciada para poderes visualizar este link]